HP: 5
Attack: 3
Resist: 4
Magic: +3 (Bug Bomb, on d20, stuns xeno; save Magic vs 13 to end.)
Evade: 3

HP: 8*
Attack: 5
Resist: +3 Healing (When injured, roll d20; 12-16, heal 1 point, 17-19, 2 points, 20, 3 points)
Magic: 0
Evade: 2

HP: 6
Attack: 4
Resist: 2 +3 Adrenaline (Roll d20, odds is Resist, evens is Evade)
Magic: 0
Evade: 3