Name: Keenan Lane, Nach'lih Kallah-vahh (the Embodiment of the Mystery), Vahh (The Mystery), Skinwalker, Seeker of Mysteries, Nachos California (... just don't ask)

Gender: Male, hetero

Age/DOB: let's not talk about how old Vahh is. He has been Human for around 300 years (total on a variety of worlds), and has had numerous other forms but spent 85%+ of his existence without a body, and on Zekira has nearly a thousand years of life.

Origin: Convocation, Repurposed Earth, Carramba, Paragon City

Family: Numerous offspring with several Human women and some engineered (Color Guard, doppelganger's children)

Other: Is ostensibly the leader of the Convocation in 'his' realm, since he took the title from those others of his kind; progenitor of the Vahh clan on Zekira; knows and interacts with many professors and scientists

Height: 6'1

Weight: 180, slender, muscular legs from walking a lot

Hair: Greying black, usually crew-cut or military style, but has been long, distinct widows peak

Eyes: Turquoise, mixed green, teal, aqua and white, often glowing (Note that unlike the traditionally Valve-created version, Keenan does not have a wandering right eye... they both look properly in the same direction.)

Appearance: Fair skinned, sometimes seen with age lines / marks, generally no facial hair though frequently has stubble, usually professional posture, often has aura visible, and to anyone with Vortal senses he is pretty strongly powerful

Genetic Abilities: Is made of energy, teleportation (considered the best of the Convocation at this skill), Genrehopping, freeze time, vortal realm creation, electric and electronic interference / manipulation, ravens like him, mental illusions, mind stun, extremely invasive telepathy, very strong empathy, Vortal senses including auras and common abilities, others practiced in Paragon (flight, aura blasting, tangible illusion casting, etc)

Icarus Processing: ... no, that would be insane. To be fair, he did wear the Icarus 'under suit' for quite a while because it was in his words 'ridiculously comfortable', and has a version of the armor typically worn by Armacham assassins that he dons in Paragon for slogging around in sewers.

Image Credits: made in Icon / City of Heroes / Valve Faceposer

Skills or Profession: As with most of the Convocation beings, Keenan can somewhat be considered a 'djinn' in terms of power use and restrictions on that power. He literally has the ability to manipulate energy and matter - though he's far better at doing some things when not confined to a body. His 'profession' has ranged from caretaker of dying worlds, to superhero. He has concentrated on movement and speed over almost any other kind of skill set - though he can't actually be in two places at once, he certainly does act like he is. Part of this is because he can move through dimensions as easily as he would local space, and might be able to 'reset' his time frame based on where he shunts himself. One plane might be a few seconds behind or ahead, or even decades either way. It is in his experience to know where to go, as well as how to get there, and once he has visited a place he does not forget it.

For the most part his worldly skills are in the 'manipulative/sneaky' realm. Law, business, contracts, assessment, probability and statistics, has a good grasp on technology and science but is not either an engineer nor researcher. Because of his Vortal abilities, he can be heard in any language, and can physically speak a good number of them including Vortigese - in two versions (modern Vort, and the version which Noah knew from thousands of years before which has not really been spoken by other Vorts in that whole time). Has more recently gained skills in child care, education, psychology and the like due to both interaction with children at Carramba as well as having his own family in several dimensions. He likes paperwork, but he also loves watching people and is very attentive to the needs of those around him - even if it didn't show in times past.

Personality: Mysterious. No really, there's a reason the Vorts named him such. He's more introverted than you might think with the powers he has, though he is certainly not shy. He is intensely curious and will quietly observe things usually long before making any judgements about them. His personality from before he became Human was radically different from current and he often uses this contrast to force himself to make decisions or understand a situation best. (Other versions of him from different dimensions may not have changed their selfish, arrogant personalities as much.) A good part of why he is interacting with anyone as a Human and not just abandoning matter and moving on to another realm, is an overwhelming sense of guilt over what he'd allowed to happen over the course of his war with Ulathoi. He distinctly feels responsible for having led the Combine on a long dimension-wide chase and the loss of 'uncountable trillions' of lives are in his mind, on his hands alone. He's managed to move past the crippling feeling of having been responsible, but has decided that it's best to actually do some good rather than just 'learn from it' and move on. His people do not understand this, for the most part, and he feels considerably more comfortable among Humanity or other living creatures, than them.

He is surprisingly good with children, since he treats them as people, not as pets or as though they're stupid. He's got a certain kind of charm that while it might make some people a bit nervous, he's often the object of a woman's attention. Keenan is hopelessly romantic and sentimental, occasionally lapsing into a deep guilt-ridden gloom over things past. He keeps other peoples secrets far better than his own these days. He knows he has his limits, and there are still some things which cause him to become a bit withdrawn or quiet. It takes a lot to get him angry, but if he is, just stay out of his way and hope you're not on the receiving end. He places a lot of value on Vortigese naming, and believes them when they announce something is attached to him or his line. Thus, living up to his grand daughter's name Darr'lih keh-vahh, 'light of redemption', was something of a turning point in his existence.

Among his quirks include his 'over the top sinister' manner of speaking. If he is doing business with someone, he tends to have a halting, oddly accented way of speaking, extending his 's' sounds, and generally making himself out to be a devil in a business suit. The complication to this is that he actually does sometimes have difficulty remembering which language he's speaking and has to search for the right word. This feature is one which several of his children - notably those on Zekira - have inherited.

Events or History: Nearly two billion years ago, the energy being that would come to be known as Nach'lih Kallah-Vahh accidentally destroyed a small planet in the hopes to learn what 'matter' was like. This world became known as the borderworld, Xen. He was nearly redacted for this incident, but the eldest of his people came to his aid and dissuaded the rest from killing him. His childlike curiosity was never sated, and he has over the course of his existence been learning how to move matter around, convert it to other things, and use his powers to observe. This has put him at odds with some members of the Convocation as they were, who find 'being alive' to be a disgusting habit. At one point he was observing life on a very peaceful world, when it was siphoned away and used, almost entirely, as fuel for a wandering colony of ships. Those ships eventually became known as the Universal Union, or Ulathoi.

He petitioned his people for help on this, knowing that at the rate that colony was drawing power from worlds, destroying them in the process, and sucking down entire civilizations within decades, this threat would reach the Convocation sooner or later and they would be devoured. Or worse: he knew that if Ulathoi as they would later be known got to their intelligence, rather than just using the Convocation's energy forms for fuel, no realm would be safe. The same could be said if they ever reached Xen, which though the broken planet there would have nothing of interest to them, the fact that its dimensional barriers were both weak and led everywhere, would let them destroy whole dimensions. His petition for aid or permission to destroy this threat was denied three times, over the course of some 45 thousand years. Desperate to stop them, he attempted to use a creature as a spy - implanted with Ulathoi's technology, Nihilanth was in his words, "one of his monumental errors in judgement", as it instead decided to subjugate the Vortigaunts of that world and eventually fled to Xen.

This all led him to come to Earth, where he believed there was the spark of enough intelligence and the ability to focus destructive energies, enough to kill Ulathoi once and for all. As Human, however, he began to discover that not only were these people a lot farther advanced in terms of Vortal and psychic energies than he expected, but their emotions and physical presence gave him a new perspective. Eventually he had to rely on the ties of family that he'd accidentally created, what he once called mistakes were the means by which his final blow was delivered. Ulathoi fell, at a great cost, but to a greater end.

The Earth of that dimension was in ruins, but not so badly that it could not be rebuilt. As it was being tended to by his new kin and friends, he and his closest family began entertaining themselves by moving from one reality to another. He found new Earths with different versions of himself in varying states of 'nice', became a superhero on one, instructs in power use as a teacher in a high school at another. In that high school, dragons and other creatures have become much more than a fad, and one of them managed to find him.

All of that, and his meeting with other versions still, have brought him to the conclusion that a dragonry on 'his' world, or one like his, would help immensely in rebuilding and keeping forces of otherworldly invasions at bay.

Dragon

Name: Denhadarvahth, the black wings of the Mystery (den hah DAR voth)
Gender: Male
Size/Shoulder/Length: Small / 5' / 20', 40' wingspan (see below for size comparison)
Colors: iridescent black, from sooty / ash grey to vibrant violet-black
Features: physically seems almost traditionally Pernese: head knobs, faceted eyes, clawed feet, spade tail, 4-fingered wings with clawed hook, neck fin; but his coloration and strong teleportation ability is clearly above and beyond
Powers: Flight (winged), teleportation (strong local, long distant, time, genrehop), mental speech/empathy with Keenan/dragons, chemical fire production (unused)
Parentage: Green Chaybeth, Blue Arfeth (Pernese, altered); Siblings (mostly unbonded, intended for Victory Dance which never happened) Black Female Yimliguth, Blue Male Yondarnath, Green Female Eadreth, White Female Dzhumath, White Male Caramth, Black Male Palpadarth, Blue Male Salumuth, Green Female Tobleath
Origin: Pernese, sort of; Trishath's influence (Arfeth is one of the best teleporters/dimensional travellers in the Kshau Protectorate, and Chaybeth is his devoted mate, Trishath hosted a massive battle against hydra and hydragons which both helped win. Trishath is not in the same dimension as Pern, their flipping from universe to universe certainly changed their biology a bit.)
Other Info: Is highly intelligent and appreciates a good story, is incredibly sneaky and loves to teleport short distances in order to appear behind someone - just like his bond. Keenan has hardly ever ridden him, but can and does on occasion, and does not use riding gear.

Flitter: Rook, black/iridescent male, Healing Den origin; chatty, noisy flitter that competes with actual ravens for nesting space

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